As UI Artist your primary role is to produce quality artwork needed to visualise a Game User Interface. You will have a keen attention to detail and consistency that ensures your work is accurate and technically sound to allow the team to correctly transition it into game. You will adapt styles as necessary, during the exploratory stages of pre-production or as you move projects. You will also be required to investigate style options that helps the Leads and Directors realise their vision. You will be
required to create and quality check in-game assets and entire menus to ensure they match visual and technical briefs. You will track your time and report your progress, or any risks and issues daily, or at the point of identification.
A 'regular' artist has experience and a demonstrable talent shown in a solid portfolio. A deep understanding of their discipline and an appreciation of what they've yet to learn with an ambition to improve. They are hardworking and dependable.
How to apply & really impress us
As a people first studio, our biggest priority is to hire the right person. A cover letter that tells us a bit about you and what you’re passionate about really helps to get our attention and distinguish your application from the crowd.
Successful applications will usually have a phone chat before being invited to an interview at Mediatonic. If you are applying for a creative role, remember a portfolio is essential. For all applications we suggest you read the job description carefully and let us know why you believe you’re the right person to take on this job.
We receive heaploads of applications, and while we do our best to respond, we can't always guarantee this.